Brau! Hello again fellow readers.Today let's talk about Go,more specifically,let's talk about Hikaru no Go! Don't worry,I won't go into details since I don't even play Go nor does this Tiggy even know the basics of it. Tehehe~ Tiggy actually had known this story for a while (kinda like more than 5 years XD) but Tiggy is just in her lazy mode and decided to keep it on the "Next to Watch" list.Alas, Tiggy finally started to watch it and finish watching it in just 2 days.(Well,it only has 75 episodes only and for the record,the fastest anime that Tiggy has watched is D.gray with 103 episodes for 2 days. The insanity of this Tiggy../shakes head).Alright! Now for the summary. (I just copy paste it from wiki but I shall give my opinion later)
While exploring his grandfather's shed, Hikaru stumbles across a Go board haunted by the spirit of Fujiwara-no-Sai, a fictional Go player from the Heian era. Sai wishes to play Go again, having not been able to since the late Edo period, when his ghost appeared to Honinbō Shūsaku, an actual top Go player of that period. Sai's greatest desire is to attain the Kami-no-Itte "Divine Move" – a perfect move. Because Hikaru is apparently the only person who can perceive him, Sai inhabits a part of Hikaru's mind as a separate personality, coexisting, although not always comfortably, with the child.![]() |
| The first meeting of Hikaru & Sai |
Urged by Sai, Hikaru begins playing Go despite an initial lack of interest in the game. He begins by simply executing the moves Sai dictates to him, but Sai tells him to try to understand each move. In a Go salon, Hikaru defeats Akira Toya twice, a boy his age who plays Go at professional level, by following Sai's instruction. Akira subsequently begins a quest to discover the source of Hikaru's strength, an obsession which will come to dominate his life.
Hikaru becomes intrigued by the great dedication of Akira and Sai to the game and decides to start playing solely on his own. He is a complete novice at first, but has some unique abilities to his advantage; for instance, once he has a basic understanding of Go, he can reconstruct a game play by play from memory. Through training at Go clubs, study groups, and practice games with Sai, he manages to become an insei and later a pro, meeting various dedicated Go players of different ages and styles along the way. While Hikaru is at this point not yet up to the level of Akira, he demonstrates a natural talent for the game and remains determined to prove his own abilities to Akira, Sai, and himself.
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| Serious Sai! |
Hmm..who else.Oh yeah,the ghost,Fujiwara no Sai.He's just the sweetest thing (a bit annoying a times) he's just adorable.He seems a bit childish and playful sometimes but his maturity can also be seen at times.I guess that's what to be expected of 1000 years old ghost huh?
"Hikaru,Hikaru,
let's play Go!"
The ending was to the many disappointment of the fans,'hanging'.Yeah,it just ended somewhere,doesn't tell uswhat happen next,if Hikaru defeat Akira or if he become someone awesome and whatnot.Nope,none of that.But Tiggy like it that way,at least she doesn't have to have her heart broken when the characters getting paired up or married someone else that she doesn't like
The show doesn't really get in depth about but there's still a few beginner's information that can be gain and if you watch the anime,there's a lesson from Yukari Umezawa ,a professional Go player (5 dan) for around 5 minutes.But Hikaru no Go! is not that suitable for people who really want to learn Go though.It's just a fun and informative anime/manga but you can still watch it to feel the passion of people playing Go.
Here's a video about basic Go.Bye bi~



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